Hi, I’m Rob, a game designer and maker from Germany.
By day I build escape rooms, serious games and phygital experiences: physical props, electronics and software in one box. This page is the other half: games made for the fun of it.
Expect a mix of LAN party games, small browser experiments and prototypes that might be brilliant or terrible. Most of them are built for a room full of friends rather than a lonely queue.
My design rule: if it doesn’t make a room full of people shout, it gets cut.
Playtest reports, feedback and bug rants are very welcome.